The LC4 Chaise Longue, designed by another one of my favorites: Le Corbusier. I admire Le Corbusier's use of space, light, and order; not just in his architecture and urban planning, but his overall design intent.
Used these fascinating designs as an opportunity to continue refining my familiarity with modeling and topology.
Modeled in low-poly through Maya and refined in ZBrush with a high-poly version for material application and rendering in Keyshot.
This was a quick model of Isamu Noguchi's table for inclusion in the scene, yet another design concept that's captivated me. Sometimes it's the simplest ideas that captivate the most.
Lakeside retreat that I've envisioned with some of my favorite furniture pieces. Interior space and assets modeled in Maya, with the exterior environment generated in World Creator. Rendered in Keyshot.